
130 Sculpting
The Stencil you just selected will appear in the Viewport. You can adjust its transparency in the Attribute-
Manager as you see fit but a value of 0.5 is a good value with which to start. Enable the Tile X and Tile Y
options in the Attribute Manager (Stencil tab). This ensures that the Stencil will be applied across the object’s
entire surface. Finally, we have to adjust the Stencil’s size. The structure applied by the brush is always in
relation to the size of the Stencil/object. This means that you can adjust the Stencil size as well as the camera’s
distance from the object to apply a larger or smaller structure. The Stencil will always lie perpendicular to
the camera’s angle of view, no matter how you position the camera. Scale the Stencil to reflect the size in the
image below by using the Attribute Manager’s Scale setting or by using the combination T + RMB until you
achieve the desired size. In the brush’s Settings menu, set Size to 50 and Pressure to 20 %.
Kommentare zu diesen Handbüchern